#ifndef HANDSHAKE_INCLUDED
#define HANDSHAKE_INCLUDED

#include "Packet.h"

class HandshakePacket :
	public Packet
{
public:
	HandshakePacket(PacketType _pt);
	//This builds the packet into a byte array, read to SendPacket();
	void BuildSendPacket();
	//this function will send the packet.....
	void SendPacket();
	//Builds the current classes variables fro you to read.
	void BuildRecievePacket();
	~HandshakePacket(void);

};

#endif
